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The game includes balanced point gains, items, and rewards to eliminate long sessions of grinding. Magic users, who account for eight of the twelve playable characters, gain magic spells at preprogrammed experience levels or fixed story events. A fourth type, "Ninjutsu," consists of support and offensive magic and is available to only one character. Magic is classified as either "White" for healing and support "Black" for offense or "Summon" (or "call") for summoning monsters to attack or carry out specialized tasks. Like other Final Fantasy games, characters gain new, more powerful abilities with battle experience.
The system was used in many subsequent Square games.Įach character has certain strengths and weaknesses for instance, a strong magic user may have low defense, while a physical fighter may have low agility. The ATB system centers on the player inputting orders for the characters in real time during battles.
A character's placement impacts damage received and inflicted depending on the type of attack.įinal Fantasy IV introduced Square's Active Time Battle (ATB) system, which differed from the turn-based designs of previous RPGs. The player can choose whether characters appear on the front line of a battle or in the back. Equipment (such as swords and armor) bought in towns or found in dungeons can be used to increase damage inflicted on monsters or minimize damage received. The player can restore the characters' hit points by having them sleep in an inn or use items in the party's inventory, such as potions, as well as using healing magic spells. If all characters are defeated, the game must be restored from a saved game file. Attacks reduce remaining HP until none are left, at which point the character faints or the monster dies. Player characters and monsters have hit points (HP), with the characters' HP captioned below the main battle screen.
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The game was the first in the series to allow the player to control up to five characters in their party previous games had limited the party to four. Certain characters have special abilities. In battle, the player has the option to fight, use magic or an item, retreat, change character positions, parry, or pause. Conversely, the player fights monsters at random intervals on the world map and in dungeons. The player can use towns to replenish strength, buy equipment, and discover clues about their next destination. Travel between areas occurs on a world map. Characters move and interact with people and enemies on a field map, which may represent a variety of settings, such as towers, caves, and forests. In Final Fantasy IV, the player controls a large cast of characters and completes quests to advance the story.
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Ports of the Nintendo DS remake were released for iOS in 2012, for Android in 2013 and for Windows in 2014.
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In 2011, both Final Fantasy IV and The After Years were released for the PlayStation Portable as part of the compilation Final Fantasy IV: The Complete Collection, which also included a new game, set between the two Final Fantasy IV: Interlude. A sequel, Final Fantasy IV: The After Years, was released for Japanese mobile phones in 2008, and worldwide via the Wii Shop Channel on June 1, 2009. The various incarnations of the game have sold more than four million copies worldwide. All later localizations, which began to appear after Final Fantasy VII (released worldwide under that title), used the original title. The game was re-titled Final Fantasy II during its initial release outside Japan as the original Final Fantasy II and Final Fantasy III had not been released outside Japan at the time. An enhanced remake, also called Final Fantasy IV, with 3D graphics was released for the Nintendo DS in 20. Its "Active Time Battle" system was used in five subsequent Final Fantasy games, and unlike prior games in the series, IV gave each character their own unchangeable character class.įinal Fantasy IV has been ported to several other platforms with varying differences. Final Fantasy IV introduced innovations that became staples of the Final Fantasy series and role-playing games in general. He is joined on this quest by a frequently changing group of allies. The game's story follows Cecil, a dark knight, as he tries to prevent the sorcerer Golbez from seizing powerful crystals and destroying the world. Released in 1991, it is the fourth main installment of the Final Fantasy series. Final Fantasy IV, known as Final Fantasy II for its initial North American release, is a role-playing video game developed and published by Square (now Square Enix) for the Super Nintendo Entertainment System.